A 2D puzzle/adventure game about harnessing primal elements, developed as a capstone graduation project at Simon Fraser University.
A short VR puzzle game about time travel and portals. Developed for IAT 445 - Immersive Environments at Simon Fraser University.
A short level design test about crossing between parallel worlds, developed in Unity.
A short puzzle game about delivering pizzas on time, developed in Unity for the Ludum Dare 53 game jam.
A roguelite metroidvania developed in Unity for IAT 410 - Advanced Game Design at Simon Fraser University.
A small magical action game, developed in Unity for the Ludum Dare 49 game jam.